Blender & Substance Painter Workflow: Create a Realistic Bathroom A-Z
https://www.skillshare.com/en/classes/Blender-Substance-Painter-Workflow-Create-a-Realistic-Bathroom-A-Z/1427783629
 

Welcome to my comprehensive course, where I'll share my extensive knowledge and experience in Blender & Substance Painter. Get ready to unlock the secrets of creating stunning 3D models, including the iconic Red Bathroom from the movie 'The Shining' (1980).

In this course, you'll discover the art of seamlessly matching your camera to real-life reference photos, eliminating guesswork and achieving remarkable precision.

Mastering the workflow between Blender & Substance Painter can be challenging, especially when it comes to importing models and assigning materials. Forget about tedious processes like manually creating 'color ID maps' or dealing with multiple textures for the same UV space. I've done the hard work for you, and I'll guide you through the best practices for importing, texturing, and exporting your textures effortlessly. I have even included a Blender export template for you as a resource that you can download and use.

user Gamystyle |  Comments: (0)

Blender & Substance Painter: Create A Realistic Bathroom A-Z

Blender & Substance Painter: Create A Realistic Bathroom A-Z

Published 5/2023

MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz

Language: English | Size: 1.69 GB | Duration: 2h 7m

user NinoAzul |  Comments: (0)

Blender & Substance Painter: Create A Realistic Bathroom A-Z
https://www.udemy.com/course/the-red-bathroom-blender-course/

The making of the Red Bathroom featured in the movie "The Shining (1980)" with Blender & Substance Painter.

user Gamystyle |  Comments: (0)

Blender & Substance: Modeling a Stylized Ornament Asset
Blender & Substance: Modeling a Stylized Ornament Asset
https://www.udemy.com/course/ornament/
Learn how to create a stunning Stylized Ornament in Blender and Substance Painter
user Gamystyle |  Comments: (0)

Blender & Substance: Modeling And Texturing Videogame Props
Blender & Substance: Modeling And Texturing Videogame Props
https://www.udemy.com/course/next-gene-assets-for-videogames/
Learn the complete workflow of the models for videogames and create ¡five assets! using Blender and Substance Painter

 

user Gamystyle |  Comments: (0)

Create and Animate a Vehicle in Blender & Substance Painter
https://www.udemy.com/course/create-and-animate-a-vehicle-in-blender-substance-painter/
Learn Blender and Substance Painter while modeling and animating a realistic vehicle.

 

user Gamystyle |  Comments: (0)

Game Asset Workflow (Blender, Substance Painter, Unreal)
https://www.udemy.com/course/gameassetworkflow/
A straightforward game art workflow that you can depend on

user Gamystyle |  Comments: (0)

Create a 3D game asset in Blender & Substance Painter
Create a 3D game asset in Blender & Substance Painter
https://www.udemy.com/course/viking-axe-3d-game-asset-in-blender-substance-painter/
We will go through the full pipeline of creating a 3D model of the Viking Axe ready for the game.

 

user Gamystyle |  Comments: (0)

Gumroad – 3D Character Creation for animation in Blender & Substance Painter

Gumroad – 3D Character Creation for animation in Blender & Substance Painter

http://giuliamarchetti.gumroad.com/l/VSYLP

In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts.

 

user Gamystyle |  Comments: (0)

Gumroad - 3D Character Creation for animation in Blender & Substance Painter

Gumroad - 3D Character Creation for animation in Blender & Substance Painter

https://giuliamarchetti.gumroad.com/l/VSYLP

In this course I will teach you the complete process that I used to create a full character for animation. You will learn all the process because I will explain everything that I did. The vast mayority of the videos are in real time or with very little acceleration for the repetitive parts.

user Gamystyle |  Comments: (0)


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